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Economy

Красавица [4] 2015-10-13 15:50:39
The economy is somehow irrational. Registration of the account / entrance to the bank cell: I don't understand why a person has to remember an account number or create multiple accounts. It makes no sense to remember, since there is no way to enter into someone else’s account. That's it. Creating multiple accounts makes no sense for the same reason – all accounts are purely personal. You can simplify: make an account number that equates to the player’s ID. The entrance to the bank will turn from a monstrous design into a field for entering a password to enter the cell. - Inner kitchen of the bank: I don't understand why you need a credit account. Its only purpose is the exchange of ecrs for cr and interbank. At the same time, the interbank is completely duplicated by the possibility of transferring loans. Yes, that's what I thought: I can't get to the post office, the level is small, the transfer of loans through the transmission button is closed, and the interbank is open - even at zero levels, transfer cash. It's very similar to the old BC, but there were identical problems. Options: to simplify life for yourself and moderators, you can only allow cash transfer by interbank. It is more convenient to keep logs, it is more convenient to remove a commission, the bank ceases to be an institution where they go twice in life - to open an account, to exchange an ecr. It also makes sense to transfer purchases from the state store to the banking system. Sooner or later, the question will arise: monitoring the economy. It is better to make it centralized immediately. - Money that is everywhere: No, really. They are a separate line in the info. They're in the bank. There is everywhere possible and meaningless number. If you continue to think about turning a bank into a central economic structure, and to teach people to use banks, it makes sense to give loans to their hands not as a number, but as an object-resource. And it has real weight. For example: 1 credit = 0.1 weight. This will not allow you to carry huge amounts on your hands. And it will add more game impacts. For example, the punishment of “prohibition to transfer items” will prohibit trade from hands, since the exchange of gold for goods is the exchange of two items, and the punishment of “prohibition of access to the bank” in its severity will cover both prison and chaos, and if properly formulated, even a block. Less punishment, less confusion. That's it.

Слоненок [6] 2015-10-13 19:59:51
Soul cry?

DinomAn [7] 2015-10-14 11:11:23
You're going to get into trouble, you're a dangerous type

Красавица [5] 2015-10-14 14:17:00
>> Soul cry? Boredom. Analysis. Algorithm. To give the admin, you will do business here. What can you do with an admin here? You want gags? Not really. :

DinomAn [7] 2015-10-14 21:52:12
i'm in the sense that you have a stream of thoughts crazy that do not embody

DinomAn [7] 2015-10-14 21:53:06
you don't play with neurostimulants for hours

Красавица [5] 2015-10-15 07:50:29
You underestimate me. If I start writing things that I can't do, most of you won't even understand words like that. :

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Topic closed by moderator.